Bio

I’ve been animating professionally for 18 years after a brief career in neuroscience and medicine (yes, I really am a doctor). I started in hand-drawn animated feature films back when Warner Bros. actually had a feature animation division and Bill Clinton was president, then went to DreamWorks for a good long stretch. While there I transitioned to CG animation, and learned to make these soulless machine do my bidding. I’ve animated on 13 feature films (more if you count some random odds and ends), at least two dozen short films (seriously!), and a variety of games, apps, TV projects, commercials, animated theme park attractions, game cinematics, and a few VFX projects. I’ve worked for Warner Bros. Feature Animation, DreamWorks, Sony, Blue Sky, Rhythm & Hues, Reel FX, Warner Bros. Digital, Snoot, Psyop, Disney, and several itty bitty studios. I’m currently the Animation Supervisor at Moonbot Studios in the other LA.

My feature film credits include Hotel Transylvania, Rio, Hop, Over the Hedge, Madagascar, Shrek 2, Battle for Terra, Sinbad: Legend of the Seven Seas, Spirit: Stallion of the Cimarron, The Road to El Dorado, The Prince of Egypt, and The Quest for Camelot. I’ve supervised the animation on an unreleased feature film and several theme park projects (Donkey Live!, Dragons over China), and a slew short films. At Moonbot I’ve supervised and animated on the award winning Scarecrow film and app (for Chipotle), The Numberlys, Silent for Dolby, and other films and animated projects.

I love teaching animation, and for the past seven years (or is it either now?) I’ve been a Mentor for AnimationMentor.com.  I’ve taught and given lectures for ACME Animation, USC, 3D Studio Arts, the American Animation Institute, SIGGRAPH, FMX, CTNx, and done animation workshops in Germany, St. Louis, and Taiwan. I was also the president of The Animation Guild from 2001-2010. Ah, good times.