Archive for October, 2009

I have seen the future of animated CG features . . .

Saturday, October 31st, 2009

. . . and it is this:

Secondary Action vs. Secondary Motion

Thursday, October 29th, 2009

I recently saw an animation student’s summary of the Principles of Animation from The Illusion of Life.   Here’s the one for secondary action: Secondary actions are almost like follow through and overlapping actions. This is a common misconception that a lot of people make.  But it’s incorrect. Take a look back at The Illusion […]

What can animators learn from the music business?

Friday, October 23rd, 2009

I’ve been hearing from some quarters that there is a new day dawning for animators, that the big animation studios are collapsing or not worth working for, and that we need to look to musicians to show us the way.  Musicians are embracing self marketing and self production amidst the ruins of the big labels.  […]

Even Monkeys shun the Uncanny Valley

Sunday, October 18th, 2009

Here’s the summary of a fascinating little study from Princeton that warms my animator/neuroscientist’s heart. Yes, those are some scary macaques.  Apparently , real rhesus monkeys don’t like to look at them, either.  As the study summary states, In the experiments, the monkeys, which normally coo and smack their lips to engage each other, quickly […]

Kurt Vonnegut’s 8 Rules for Writing a Short Story, with a Bonus Rule

Thursday, October 15th, 2009

Here are the rules, from Vonnegut’s Bagombo Snuff Box: Uncollected Short Fiction: Use the time of a total stranger in such a way that he or she will not feel the time was wasted. Give the reader at least one character he or she can root for. Every character should want something, even if it […]

The animation and animation-related musings of Kevin Koch