Archive for July, 2008

Anatomy of a Shot

Thursday, July 31st, 2008

Amidst a long-overdue vacation to the east coast, some freelance work, and an exhausting trek down to Comicon, I’ve managed to do a little personal animation. My Animation Mentor students usually ask about my workflow and methods, which I have a hard time explaining, so I thought I’d show the result, and then a progressive […]

Sinbad and the Big MacGuffin

Monday, July 14th, 2008

I mentioned in the comments previously that Sinbad – Sailor of the Seven Seas might be my least favorite film among those I worked on. I’ve always been pretty good at separating the work from the product — I loved working on Sinbad, and the production was a great experience. I’d been promoted, I was […]

Animate from the Gut

Tuesday, July 1st, 2008

Today let’s step away from the technical aspects of character animation, and focus on the forest and not the trees. Try taking a completely non-technical approach in the early stages of your shots. I’m recommending you get yourself firmly into right-brain mode, block out your internal critic, and just animate from the gut. Animate unconsciously. […]

The animation and animation-related musings of Kevin Koch